Inspiration
We like horror games.
How it works
You walk and listen.
Challenges I ran into
Internet and programming the monster and events.
Accomplishments that I'm proud of
The monster and space station.
What I learned
We can make better stuff than we though we could, and Unity 5 is 11/10 - ign.
What's next for Poklonskaya
Actual gameplay, story, etc.
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