Inspiration

We like horror games.

How it works

You walk and listen.

Challenges I ran into

Internet and programming the monster and events.

Accomplishments that I'm proud of

The monster and space station.

What I learned

We can make better stuff than we though we could, and Unity 5 is 11/10 - ign.

What's next for Poklonskaya

Actual gameplay, story, etc.

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